0
September 04, 2010, 09:47:58 PM *
Welcome, Guest. Please login or register.

Login with username, password and session length
News: First dungeon preview. Smiley
Pages: 1 [2]
Print
Author Topic: [Post your opinion] Ideas for gamemechanics to reward and encourage roleplaying  (Read 1704 times)
Nasorin

Posts: 205


View Profile
« Reply #15 on: April 15, 2009, 09:26:15 PM »

Oh, absolutely.  I wanted to implement all of the above!  But even a 3% and 5% increase for day/night and sunrise/sunset races would be something fun.  If it was small like that, players could grind without worry, and play as normal, but if there was something particularly difficult to take down, they might plan it ahead of time so it coincides with the time of the game.  It would also give players that wanted to take such things into consideration a very slight edge... which is good.  They're putting more effort in; they should get more reward.
Logged
Renswind
OUT-Supporter
**
Posts: 57


Im Lost


View Profile
« Reply #16 on: April 18, 2009, 09:56:13 AM »

seems i was misunderstood last time  Shocked

what i mean was interacting with different npc:s and races should depend on how you talk to them have may be 3 possibilities when interacting 1. Friendly 2. Hostile 3. Neutral  depending on your aproach in this will make the outcome of the discussion unknown. Im a very impulsive person when i roleplay my daily mood can get me in real trouble,but that's just the fun of it  not much for easy ways.

And i dont want to know how i get the best benefits in talking to other races or npc:s

Renswind
(Is This The Way to Ankh- Morpork ?) Grin
Logged
Pages: 1 [2]
Print
Jump to:  

Theme Once Upon a Time... by Nauk, based on AA New Damage by m3talc0re. Powered by SMF 1.1.8 | SMF © 2006-2008, Simple Machines LLC MySQL | PHP | XHTML | CSS
Back To Top
0