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The playable Races in Once Upon a Time...
We will soon release the concept art and a detailed desrcription
for each playable race. For now there is a brief list, work in progress untill we have more detailed
information to publish.
Humans
are a highly flexible and intelligent race, they have a very neutral stand with most other races,
which opens them many different possibilities to evolve and develop.
Barbarians
are related to the human race, just slightly more durable, stronger and hot tempered.
Click here for more info...
Ynari
are commonly referred to as Elvenfolk. Strong magic affinity, highly intelligent, excellent hand-eye
coordination. Strong bond to mother nature. Their name translates into common as "Unique".
Tyndhi
are kin to the Ynari, formerly being one race, events in history made them split and choose a different
path in many aspects. Click here for more info...
Gnomes
A small race of merchant souls, selfish neutral, technical affinity, intelligent.
Kobolds
A small race with evil tendencies, mischievious, technical affinity, intelligent.
Trolls
are one headsize taller than humans and twice as sturdy, which makes them quite an impressive appearance. Living
in the acid swamps in the south made them very durable. By nature they are not aggressive but if
suspicious a troll rather tends to solve his problems manual and final. Intuitively whitty but not
very high-culturally educated. Affinity to shamanistic magic. Very resistant armorlike skin.
Rak'Ejinns
are a mix between Fauns and Centaurs, human torsos, males with fine well tended moustaches,
golden brown skin tones, strong horselegs, skilled at raising and training horses, nomads,
magic affinity, very good with scimitars and rapiers, daggers, fast traveling.
Click here for more info...
Kundari
are a demonic race of impressive appearance. Winged they can develop decent flying skills over time.
Magic affinity, strong physics, high intelligence, very resistant armorlike skin.
Click here for more info...
Va'Nask (Mystmen)
have foggy non solid appearance by nature. The are shapeshifters, have tendency to become rogues
for their great camouflaging abilities, paired with the ability to cross walls at certain skill levels.
Magic affinity. Their name translates to common language as "Vanished".
Mantis
are a big race, strong paired with fast reflexes, natural high armor class because of their exo-skeleton,
very high accuracy & coordination, give decent warriors, but being hit at the wrong spot can cause severe
damage. They are good climbers and can camouflage to near invis in forest and jungle terrains.
Click here for more info...
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